You have to destroy all cactus plants on the Desert track (Omega Man), finish a race without using any power-ups (Keep it Clean), inflict damage to every opponent (Piltdown Man), stay in the air for more than 2 seconds (Nice View!) and finish Glacier in five minutes or less (Going for Speed) if you haven't done that during the races. Cro-Mag Rally is a prehistoric-themed Racing Game developed by Pangea Software and released in 2000 for Macintosh computers. You need to play at least 12 1/2 gather races to collect 100 tokens. Make sure to choose a different vehicle type for every race (Did I Mention the Clear Coat?) and switch from Brog to Grag after 6 races (He's Going the Distance! and She's Going the Distance!).Ĭollect each token (looks like a spearhead) on every track for Hungry Man and finish at least once not last to unlock Got the Cake. After that change the difficulty setting to easy and finish a race on every track at first place (Cro-Mag Man and New World Man). Finish one race at any position except for the last to unlock Old World Man. Go to the options menu and set the difficulty to Hard. You control either Brog or Grag and you can choose between 9 tracks and a few vehicles. Does difficulty effect achievements: You need to finish one race on HardĬro-Mag Rally is a short racing game set in the stone age. Do cheat codes disable achievements: No cheats Minimum number of playthroughs needed: 22 (9 races and 13 gather races) Anyone who's enjoyed racing around Mario Kart will find Cro-Mag Rally to be a superb alternative and a most impressive introduction to the racing possibilities of Apple's new gaming platform.- Approximate amount of time needed to 200 : 2 - 3 hours It's not a big deal, but it'd be good to see the opposition go careening off the track after taking a pigeon in the face or power sliding through an oil slick.Ī bit of wi-fi multiplayer would turn this from a very good game into an unmissable one, but even with this small omission it's a great addition to the iPhone's launch line-up. Although they do work and add a subtle action dimension to the racing gameplay, you'll rarely see them in operation as the most take place behind you (unless one of the other racers nails you with their own antediluvian arsenal, of course). We anticipate seeing a great many more racing games adopting the motion sensing steering wheel system after throttling around a few laps of Cro-Mag Rally.Īlong the way there's lots of primitive weaponry to collect and hurl at other racers, from dinosaur bones and oil slicks to homing pigeon missiles and Chinese bottle rockets. This full-body motion intangibly compensates for the rapidly moving screen, and proves the unconventional control system to be something of a success. The high speed of the races involuntarily pulls you into the action, and you'll find yourself leaning with the corners and unconsciously jolting with every bump and grind. But the decent size of the iPhone screen, coupled with its clarity and widescreen ratio overcome this obstacle extraordinarily well. You'd be forgiving for thinking this would make the onscreen action difficult to follow, what with the screen being swung around all over the place while trying to keep Captain Caveman on track. The handset itself is used as a steering wheel, with a thumb in the bottom corner acting as an accelerator, reverse or brake. Where the real difference in gameplay is to be found is in the control system, which makes initially questionable use of the iPhone's motion sensing capability. A fun and family-friendly racing game is just as vital for a gaming platform as any realistic driving experience, admirably catering to a casual market that's likely to be turned off by the precision realism of many racers.Ĭro-Mag Rally places you in the Flintstone-esque driving seat of a primeval racing car, and sets you off on a three-lap dash around nine impressively lengthy circuits. This 3D racing game borrows heavily from Nintendo's classic and universally adored Mario Kart, though this isn't a criticism or a particular surprise. The clean, cartoon-like visuals and immediately accessible gameplay makes it dramatically easy for the world of iPhone gaming newcomers to not only pick-up-and-play, but to see what their system is capable of. It would appear to be a wise move on Pangea Software's part to kick off its iPhone catalogue with a port of the popular Mac racing game, Cro-Mag Rally.
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